GServer
- license headers
- implement the GL primitives in the video plug-in?
* load the plug-in before appserver_new()
* dlsym(NULL) works?
- write a plug-in for framebuffers (eg TinyGL?)
- define GServer's interface (basic OpenGL primitives)
- test and commit float and double support in libSystem (teacup...)
- window management (draw each client to its own window)
- window manager behavior as a plug-in
- determine if acceleration is likely (MesaGL...)
- write/adapt a Gtk+ backend (cairo/glitz...), beware of glib's own loop